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Huenison aggiornato

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    Huenison aggiornato

    Come per Blastaway e KOG, anche per Huenison ho rilasciato un piccolo aggiornamento che serve a far vedere i joypad che Windows erroneamente riporta avere un D-pad analogico.

    https://www.retream.com/Huenison / https://retream.itch.io/huenison

    CHANGELOG
    * Added support for thumbsticks, as at times Windows treats D-pads as thumbsticks (this is just to support as many joypads as possible: using real thumbsticks is not a good idea anyway).
    * Touched up manual.

    #2
    Per coincidenza, poco dopo il rilascio dell'aggiornamento precedente, ho ricevuto un rapporto di test da parte di Steam, con cui mi veniva segnalato che Huenison non apriva automaticamente la tastiera virtuale sul loro Steam Deck - e lo credo: nemmeno sapevo che esisteva lo Steam Deck! Mentre mettevo mano alla cosa, ho trovato e sistemato anche alcune altre cosette.

    1. Added experimental code to have the Steam on-screen keyboard open automatically when text entering is requested (totally untested due to lack of a Steam Deck; chances are it will not work, as the game is completely software-rendered; feedback welcome).
    2. Reworked assignments of the kind *p++ = ... *p ... (as they are miscompiled by some versions of gcc).
    3. Fixed (server side) registration for hiscores / hiscores receiving and added SITE.PORT configuration option for future use.
    4. Improved/updated manual.

    La nuova versione può essere scaricata dal solito posto: https://www.retream.com/Huenison / https://retream.itch.io/huenison

    Commenta


      #3
      Dopo Blastaway e KOG, anche Huenison è stato sottoposto a un altro salutare trattamento...

      Download gratuito: https://www.retream.com/Huenison / https://retream.itch.io/huenison

      CHANGELOG
      * Added field dark columns: the background is darkened, in an alternate columns fashion, by 50% in the first set of levels, by 25% in the second set of levels, by 0% in the third set of levels and by 75% in the last level (given that the columns match the virtual columns bricks descend along, they make for a precious visual aid to aim at the bricks).
      * Added 20 points bonus for when CRUSH brick lands on the ground.
      * Added function to use the RESTORE bonus to joypad (it had been forgotten!).
      * Added internal graphics screenshot function (assigned to [F1]; the visible graphics are now captured with [F2]).
      * Changed string requester so that entering an empty string means also "abort"/"reject" (depending on the context).
      * Considered also D-pad input for "press any key/button" requests.
      * Worked on online hiscores: improved/updated information texts; added possibility to retry up to 10 times if sending fails (in particular, when the email address registration has just been done, this makes it much easier to send the hiscores immediately thereafter).
      * Slightly changed level names.
      * Simplified data files access code.
      * Made a few little optimizations.
      * Replaced version string with an AmigaOS-style one.
      * Added to Windows installer code to import previous savedata and clean up leftovers.
      * Added Windows portable version.
      * Updated manual.

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