Quando la chip music va oltre il videogioco o "va oltre" in tutti i sensi...

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    Jess - “Wave Mage Epilog” (Atari ST) [Oscilloscope View]


    https://sndh.atari.org/?ID=5869

    Alessio "AlextheLioNet" Bianchi
    __________________________________________________ _______________________________________

    "The game will never be over. Because we're keeping the dream alive." (Freiheit, "Keeping the Dream Alive")

    Commenta


      Assault Suit Leynos / Target Earth (NCS / Goblin Sound / Masaya, 1990 - Mega Drive) - Ending Theme in Oscilloscope View



      Entrambi i chip audio sono utilizzati per un totale di 10 canali ( principale FM -Yamaha YM2612- e secondario PSG -Texas Instruments SN76489- )​. La colonna sonora di Target Earth / Assault Suit Leynos per Sega Genesis / Mega Drive di Takashi Suzuki è stata realizzata utilizzando il peculiare driver audio ODQ-MD v1.00 (Takayuki Suzuki/Goblin Sound/Opus). Questo driver consente di utilizzare il chip PSG SN76489 per i suoni delle percussioni.
      Alessio "AlextheLioNet" Bianchi
      __________________________________________________ _______________________________________

      "The game will never be over. Because we're keeping the dream alive." (Freiheit, "Keeping the Dream Alive")

      Commenta


        Nuovo Oscilloscope Deconstruction video tanto suggestivo quanto efficacemente "didattico" che mostra chiaramente il "funzionamento" dei chip audio del Mega Drive

        Sonic 3D Blast / Sonic 3D: Flinkies' Island (Traveller's Tales / Sonic Team, 1996 - Mega Drive) OST Deconstructed: Special Stage (with timestamps)

        Autore chiptune: Jun Senoue
        Sound driver: Sega SMPS Z80
        Chip audio utilizzati: entrambi (Yamaha YM2612 e Texas Instruments SN76489)

        *All Channels*: 03:52:37​​

        Timestamps:

        PSG Noise: 00:00:00
        FM 1: 00:01:54
        FM 2: 00:03:45
        FM 3: 00:05:36
        FM 4: 00:07:26
        FM 5: 00:09:18
        DAC: 00:11:08
        PSG Noise and FM 1: 00:12:59
        PSG Noise and FM 2: 00:14:49
        PSG Noise and FM 3: 00:16:40
        PSG Noise and FM 4: 00:18:31
        PSG Noise and FM 5: 00:20:22
        PSG Noise and DAC: 00:22:12
        FMs 1 and 2: 00:24:03
        FMs 1 and 3: 00:25:54
        FMs 1 and 4: 00:27:45
        FMs 1 and 5: 00:29:35
        FMs 1 and DAC: 00:31:26
        FMs 2 and 3: 00:33:17
        FMs 2 and 4: 00:35:08
        FMs 2 and 5: 00:36:58
        FM 2 and DAC: 00:38:49
        FMs 3 and 4: 00:40:40
        FMs 3 and 5:00:42:31
        FM 3 and DAC: 00:44:21
        FMs 4 and 5: 00:46:12
        FM 4 and DAC: 00:48:03
        FMs 5 and DAC: 00:49:54
        PSG Noise, FMs 1 and 2: 00:51:44
        PSG Noise, FMs 1 and 3: 00:53:35
        PSG Noise, FMs 1 and 4: 00:55:26
        PSG Noise, FMs 1 and 5: 00:57:17
        PSG Noise, FM 1 and DAC: 00:59:07
        PSG Noise, FMs 2 and 3: 01:00:59
        PSG Noise, FMs 1 and 4: 01:02:49
        PSG Noise, FMs 2 and 5: 01:04:40
        PSG Noise, FM 2 and DAC: 01:06:30
        PSG Noise, FMs 3 and 4: 01:08:21
        PSG Noise, FMs 3 and 5: 01:10:12
        PSG Noise, FM 3 and DAC: 01:12:03
        PSG Noise, FMs 4 and 5: 01:13:53
        PSG Noise, FM 4 and DAC: 01:15:44
        PSG Noise, FM 5 and DAC: 01:17:35
        FMs 1, 2 and 3: 01:19:26
        FMs 1, 2 and 4: 01:21:16
        FMs 1, 2 and 5: 01:23:07
        FMs 1, 2 and DAC: 01:24:58
        FMs 1, 3 and 4: 01:26:48
        FMs 1, 3 and 5: 01:28:39
        FMs 1, 3 and DAC: 01:30:30
        FMs 1, 4 and 5: 01:32:21
        FMs 1, 4 and DAC: 01:34:11
        FMs 1, 5 and DAC: 01:36:02
        FMs 2, 3 and 4: 01:37:53
        FMs 2, 3 and 5: 01:39:44
        FMs 2, 3 and DAC: 01:41:34
        FMs 2, 4 and 5: 01:43:25
        FMs 2, 4 and DAC: 01:45:16
        FMs 2, 5 and DAC: 01:47:07
        FMs 3, 4 and 5: 01:48:57
        FMs 3, 4 and DAC: 01:50:48
        FMs 3, 5 and DAC: 01:52:39
        FMs 4, 5 and DAC: 01:54:30
        PSG Noise, FMs 1, 2 and, 3: 01:56:20
        PSG Noise, FMs 1, 2 and, 4: 01:58:11
        PSG Noise, FMs 1, 2 and, 5: 02:00:02
        PSG Noise, FMs 1, 2 and, DAC: 02:01:53
        PSG Noise, FMs 1, 3 and, 4: 02:03:43
        PSG Noise, FMs 1, 3 and, 5: 02:05:34
        PSG Noise, FMs 1, 3 and, DAC: 02:07:25
        PSG Noise, FMs 1, 4 and, 5: 02:09:16
        PSG Noise, FMs 1, 4 and, DAC: 02:11:06
        PSG Noise, FMs 1, 5 and, DAC: 02:12:57
        PSG Noise, FMs 2, 3 and, 4: 02:14:48
        PSG Noise, FMs 2, 3 and, 5: 02:16:39
        PSG Noise, FMs 2, 3 and, DAC: 02:18:29
        PSG Noise, FMs 2, 4 and, 5: 02:20:20
        PSG Noise, FMs 2, 4 and, DAC: 02:22:11
        PSG Noise, FMs 2, 5 and, DAC: 02:24:02
        PSG Noise, FMs 3, 4 and, 5: 02:25:52
        PSG Noise, FMs 3, 4 and, DAC: 02:27:43
        PSG Noise, FMs 3, 5 and, DAC: 02:29:34
        PSG Noise, FMs 4, 5 and, DAC: 02:31:24
        FMs 1, 2, 3 and 4: 02:33:15
        FMs 1, 2, 3 and 5: 02:35:06
        FMs 1, 2, 3 and DAC: 02:36:57
        FMs 1, 2, 4 and 5: 02:38:48
        FMs 1, 2, 4 and DAC: 02:40:38
        FMs 1, 2, 5 and DAC: 02:42:29
        FMs 1, 3, 4 and 5: 02:44:20
        FMs 1, 3, 4 and DAC: 02:46:10
        FMs 1, 3, 5 and DAC: 02:48:01
        FMs 1, 4, 5 and, DAC: 02:49:52
        FMs 2, 3, 4 and, 5: 02:51:43
        FMs 2, 3, 4 and, DAC: 02:53:33
        FMs 2, 3, 5 and, DAC: 02:55:24
        FMs 2, 4, 5 and, DAC: 02:57:15
        FMs 3, 4, 5 and, DAC: 02:59:06
        PSG Noise, FMs 1, 2, 3 and, 4: 03:00:56
        PSG Noise, FMs 1, 2, 3 and, 5: 03:02:47
        PSG Noise, FMs 1, 2, 3 and, DAC: 03:04:38
        PSG Noise, FMs 1, 2, 3 and, 4: 03:06:29
        PSG Noise, FMs 1, 2, 3 and, DAC: 03:08:19
        PSG Noise, FMs 1, 2, 4 and, DAC: 03:10:10
        PSG Noise, FMs 1, 2, 3 and, 4: 03:12:01
        PSG Noise, FMs 1, 2, 3 and, DAC: 03:13:52
        PSG Noise, FMs 1, 2, 4 and, DAC: 03:15:42
        PSG Noise, FMs 1, 3, 4 and, DAC: 03:17:33
        PSG Noise, FMs 1, 3, 4 and, 5: 03:19:24
        PSG Noise, FMs 1, 3, 4 and, DAC: 03:21:15
        PSG Noise, FMs 1, 3, 5 and, DAC: 03:23:05
        PSG Noise, FMs 1, 4, 5 and, DAC: 03:24:56
        PSG Noise, FMs 1, 4, 5 and, DAC: 03:26:47
        FMs 1, 2, 3, 4 and, 5: 03:28:38
        FMs 1, 2, 3, 4 and, DAC: 03:30:28
        FMs 1, 2, 3, 4 and, DAC: 03:32:19
        FMs 1, 2, 3, 5 and, DAC: 03:34:10
        FMs 1, 2, 4, 5 and, DAC: 03:36:01
        FMs 2, 3, 4, 5 and, DAC: 03:37:51
        PSG Noise, FMs 1, 2, 3, 4 and, 5: 03:39:42
        PSG Noise, FMs 1, 2, 3, 4 and, DAC: 03:41:33
        PSG Noise, FMs 1, 2, 3, 5 and, DAC: 03:43:24
        PSG Noise, FMs 1, 2, 4, 5 and, DAC: 03:45:14
        PSG Noise, FMs 1, 3, 4, 5 and, DAC: 03:47:05
        FMs 1, 2, 3, 4, 5 and, DAC: 03:48:56
        FMs 2, 3, 4, 5, 6 and, DAC: 03:50:46
        *All Channels*: 03:52:37
        Alessio "AlextheLioNet" Bianchi
        __________________________________________________ _______________________________________

        "The game will never be over. Because we're keeping the dream alive." (Freiheit, "Keeping the Dream Alive")

        Commenta


          Realizzata con il notevole Atari ST YM2149 tracker maxYMiser, ecco una nuova Atari ST Yamaha YM2149F chiptune firmata da 505 che spinge al limite questo PSG chip


          https://sndh.atari.org/?ID=6271

          https://www.pouet.net/prod.php?which=105382



          Alessio "AlextheLioNet" Bianchi
          __________________________________________________ _______________________________________

          "The game will never be over. Because we're keeping the dream alive." (Freiheit, "Keeping the Dream Alive")

          Commenta


            !Cube - “Agent Hippel to the Rescue” (Atari ST) [Oscilloscope View]



            https://sndh.atari.org/?ID=3026
            Alessio "AlextheLioNet" Bianchi
            __________________________________________________ _______________________________________

            "The game will never be over. Because we're keeping the dream alive." (Freiheit, "Keeping the Dream Alive")

            Commenta


              Un nuovo interessante quanto "didattico" Oscilloscope Deconstruction video che anallizza canale per canale una Mega Drive chiptune della Dynamite Headdy (Treasure / Sega, 1994) soundtrack, "Tower of Puppet"



              Titolo: Dynamite Headdy (Treasure / Sega, 1994)​
              Sound Driver: SMPS 68000 (Treasure mod)
              Chip audio utilizzati: principale FM -Yamaha YM2612- e secondario PSG -Texas Instruments SN76489-
              Autori: Katsuhiko Suzuki, Kazuo Hanzawa, Aki Hata, Yasuko e Koji Yamada
              Alessio "AlextheLioNet" Bianchi
              __________________________________________________ _______________________________________

              "The game will never be over. Because we're keeping the dream alive." (Freiheit, "Keeping the Dream Alive")

              Commenta


                Bad Dudes vs. Dragonninja (W.I.P.) su Mega Drive... le prime Mega Drive chiptune cover firmate da Cyberdeous - YM2612 Chiptune music band

                " Bad Dudes vs. Dragonninja - Fist of Fury + Ninja Karnov - Cover per Sega Genesis / Mega Drive su Sega Genesis / Mega Drive con Deflemask e giocabile sull'hardware originale.
                Questi sono le prime chiptune che abbiamo realizzato per questo fantastico progetto (in fase di sviluppo iniziale).
                Un porting di Bad Dudes vs. Dragonninja per Sega Mega Drive/Genesis realizzato da TheRoboZ!

                Segui @TheRoboZ ( / theroboz ) per rimanere aggiornato sul suo lavoro (come Mega R-type!).

                È presente una nuova chiptune di apertura, BGM1 (Fist of Fury), quella del boss (Ninja Karnov) e il jingle di completamento del livello.


                Visita https://cyberdeous.bandcamp.com/ per altre fantastiche YM2612​ chiptune
                "

                Alessio "AlextheLioNet" Bianchi
                __________________________________________________ _______________________________________

                "The game will never be over. Because we're keeping the dream alive." (Freiheit, "Keeping the Dream Alive")

                Commenta

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