Benvenuto!

RH è il posto ideale per ogni retrogiocatore che si rispetti. Se vuoi farne parte e poter commentare gli articoli o partecipare alle discussioni del forum, registrati.

Registrati

annuncio

Comprimi
Ancora nessun annuncio.

Ascoltala qui!!

Comprimi
X
 
  • Filtro
  • Ora
  • Visualizza
Elimina tutto
nuovi messaggi

    Commenta


      Commenta


        B.A.T. (Bureau of Astral Troubleshooters) - Atari ST - Title Theme



        Titolo: "BAT Atari ST game MV16 soundtrack intro music"

        Pubblicato il 30/ago/2014 da bluemonday16: "Bundled with the £34.99 BAT game came the rare MV-16 sound cartridge. This bit of hardware plugs in to the ST cartridge port and provides an enhanced soundtrack via a 3.5mm headphone out socket. I uploaded this video for anyone interested in what this sounded like on the Atari ST.

        BAT was awarded 92% in ST Format and got a Gold Award
        ."


        Altre informazioni quì:

        http://www.retrogaminghistory.com/sh...9-per-Atari-ST
        Alessio "AlextheLioNet" Bianchi
        __________________________________________________ _______________________________________

        "The game will never be over. Because we're keeping the dream alive." (Freiheit, "Keeping the Dream Alive")

        Commenta


          Bubble Bobble theme
          Hey, look buddy. I'm an engineer. That means I solve problems. Not problems like, "What is beauty?," because that would fall within the purview of your conundrums of 'philosophy'. I solve practical problems!




          Commenta


            Commenta


              Wind Waker: Dragon Roost Island

              Hey, look buddy. I'm an engineer. That means I solve problems. Not problems like, "What is beauty?," because that would fall within the purview of your conundrums of 'philosophy'. I solve practical problems!




              Commenta


                Megadeth - Duke Nukem Theme

                Hey, look buddy. I'm an engineer. That means I solve problems. Not problems like, "What is beauty?," because that would fall within the purview of your conundrums of 'philosophy'. I solve practical problems!




                Commenta


                  C&C Red Alert 2 - Hell March 2

                  Hey, look buddy. I'm an engineer. That means I solve problems. Not problems like, "What is beauty?," because that would fall within the purview of your conundrums of 'philosophy'. I solve practical problems!




                  Commenta


                    Yoshi's Island - Story Music Box

                    Hey, look buddy. I'm an engineer. That means I solve problems. Not problems like, "What is beauty?," because that would fall within the purview of your conundrums of 'philosophy'. I solve practical problems!




                    Commenta


                      Mortal Kombat (Mega Drive) - Full Original Soundtrack OST (BGM originali -arcade- di Dan Forden; Mega Drive soundtrack di Matt Furniss)



                      00:00 Opening Theme
                      01:40 Test Your Might/Fatality
                      01:48 Courtyard
                      04:25 Courtyard Victory
                      04:32 Warrior's Shrine
                      07:44 Warrior's Shrine Victory
                      07:51 The Pit
                      10:12 The Pit Victory
                      10:21 Hall
                      12:45 Hall Victory
                      12:51 Goro's Lair
                      14:03 GORO WINS !!
                      14:09 Entrance
                      14:56 Entrance Victory
                      15:07 2-Player vs.
                      15:12 Unknown (Sound Test 15)
                      Alessio "AlextheLioNet" Bianchi
                      __________________________________________________ _______________________________________

                      "The game will never be over. Because we're keeping the dream alive." (Freiheit, "Keeping the Dream Alive")

                      Commenta


                        Commenta


                          Commenta


                            Sonic 3D Blast! Mega Drive Soundtrack - OST di Jun Senoue, Tetsuyuki Maeda, Yukifumi Makino, Seirou Okamoto, Masaru Setsumaru e Howard Drossin



                            0:00:00 - Title
                            0:00:17 - Menu
                            0:01:26 - Green Grove Zone 1
                            0:04:46 - Green Grove Zone 2
                            0:12:59 - Rusty Ruin Zone 1
                            0:16:26 - Rusty Ruin Zone 2
                            0:20:37 - Spring Stadium Zone 1
                            0:23:40 - Spring Stadium Zone 2
                            0:26:35 - Diamond Dust Zone 1
                            0:29:07 - Diamond Dust Zone 2
                            0:31:35 - Volcano Valley Zone 1
                            0:34:01 - Volcano Valley Zone 2
                            0:36:42 - Gene Gadget Zone 1
                            0:40:18 - Gene Gadget Zone 2
                            0:43:55 - Panic Puppet Zone 1
                            0:47:08 - Panic Puppet Zone 2
                            0:49:55 - The Final Fight
                            0:51:45 - Ending
                            0:52:15 - Bonus Stage
                            0:54:07 - Boss
                            0:56:39 - Robotnik
                            0:57:41 - Act Complete
                            0:57:47 - Continue
                            0:58:13 - Emerald
                            0:58:15 - 1-Up
                            0:58:19 - Invincibility
                            0:59:17 - Game Over
                            0:59:25 - Credits
                            1:01:41 - Unused Boss Theme (819 version)
                            1:02:42 - Unused Boss Theme (825 version)
                            1:03:42 - Unused Special Stage Tune
                            Alessio "AlextheLioNet" Bianchi
                            __________________________________________________ _______________________________________

                            "The game will never be over. Because we're keeping the dream alive." (Freiheit, "Keeping the Dream Alive")

                            Commenta


                              Commenta


                                Super Raiden (PC Engine Super CD-ROM²)

                                Alessio "AlextheLioNet" Bianchi
                                __________________________________________________ _______________________________________

                                "The game will never be over. Because we're keeping the dream alive." (Freiheit, "Keeping the Dream Alive")

                                Commenta

                                Sto operando...
                                X